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K@ll
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Post subject: SICKMAN! -- the original game Posted: Fri Jul 25, 2008 7:10 pm |
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Joined: Wed Apr 09, 2008 2:35 pm Posts: 739 Location: ya'd like to know, wouldn't u?
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(c) 2008 Kalladdolf studios
The game Sickman Caverunner V1.1 is now available as a free download right here.
(It's the first game I ever made with GE; It's also what my FIRST post in the GE forums was about: The first release of SICKMAN!)
Have fun^^
~kall
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Sickman_screenie.PNG [ 24.74 KiB | Viewed 107 times ]
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SICKMAN!.zip [1.57 MiB]
Downloaded 16 times
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_________________ "So we must observe with hasty =3"
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supλtails3
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Post subject: Posted: Fri Jul 25, 2008 10:48 pm |
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Joined: Tue Apr 08, 2008 1:49 am Posts: 2728 Location: Baily, Colorado
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THAT IS SO FUN!!! I LOVE THIS GAME! XD This is very great, we all gotta submit games to the biverse and then we will have some reason of excitement like you were talking about earlier! ^^
_________________ The best thing about music is when it hits you, you feel no pain. ~Bob Marley
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rule-buster
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Post subject: Posted: Fri Jul 25, 2008 11:04 pm |
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Joined: Tue Apr 08, 2008 9:38 pm Posts: 1219 Location: In the Rock N' Roll Hall of Fame
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YES! My score got over 9,000!!!!! Not rly but it got to over a thousand =\ any way i like it except its hard for me to get paast the randomly falling red blobs. (guessing lava)
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K@ll
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Post subject: Posted: Sat Jul 26, 2008 6:50 am |
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Joined: Wed Apr 09, 2008 2:35 pm Posts: 739 Location: ya'd like to know, wouldn't u?
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heh, I don't really know what those red blob thingies really are either...
I guess my craze for randomness just took over ^^
glad ya like it 
_________________ "So we must observe with hasty =3"
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supλtails3
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Post subject: Posted: Sun Jul 27, 2008 3:19 pm |
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Joined: Tue Apr 08, 2008 1:49 am Posts: 2728 Location: Baily, Colorado
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XD I forgot my high score, I think it was 1173 but this is really smooth, too hard to find any glitches! Plus the game play is some how very origional for a stick man game! =3 Although it would be easier if the red things hurt you rather than kill you but then it wouldnt be as fun! ^^
_________________ The best thing about music is when it hits you, you feel no pain. ~Bob Marley
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Goober
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Post subject: Posted: Sun Jul 27, 2008 5:09 pm |
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Joined: Fri Apr 11, 2008 8:26 pm Posts: 475
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My high score so far is 2057. This is an AMAZING game, because although the idea of the game isn't necessarily original, the various hazards and their presentation is. The constantly scrolling background is a phenomenon and you get kudos just for having your kewl KallAddolf logo in the game :P
Mmmm... this deserves a Karma :P
_________________ If you can read this, you win the Internets. Also, Supa sits in a corner and sucks his thumb sometimes... Just sayin'...
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K@ll
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Post subject: Posted: Sun Jul 27, 2008 6:44 pm |
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Joined: Wed Apr 09, 2008 2:35 pm Posts: 739 Location: ya'd like to know, wouldn't u?
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gee thanks 
_________________ "So we must observe with hasty =3"
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Goober
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Post subject: Posted: Mon Jul 28, 2008 3:32 pm |
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Joined: Fri Apr 11, 2008 8:26 pm Posts: 475
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I just scored a 4181 
_________________ If you can read this, you win the Internets. Also, Supa sits in a corner and sucks his thumb sometimes... Just sayin'...
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K@ll
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Post subject: Posted: Mon Jul 28, 2008 3:51 pm |
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Joined: Wed Apr 09, 2008 2:35 pm Posts: 739 Location: ya'd like to know, wouldn't u?
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wow, you're good at this game (better than me *shot) 
_________________ "So we must observe with hasty =3"
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Xephi, ダークブラッ
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Post subject: Posted: Mon Jul 28, 2008 4:28 pm |
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Joined: Wed Apr 09, 2008 1:54 am Posts: 1800 Location: Drowning in my own tears
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Oh Gawd!
I remember playing this,
I got annoyed XD
*re-Dls*
_________________ The first Level Of SRB2 has 265 rings
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K@ll
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Post subject: Posted: Wed Jul 30, 2008 10:49 am |
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Joined: Wed Apr 09, 2008 2:35 pm Posts: 739 Location: ya'd like to know, wouldn't u?
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heh, it's a fact that a slight dose of frustration is the perfect key to fun!
"grrrrr now I lost again in this cheap demo version... as if I didn't have something better to do... this won't beat me. I'll try again. DANG! Again. oooh, if it wasn't for those **** dripping lava blobs I would've gone further... Oh S******* lemme see, it can't be that hard!"
something along the lines of that.
_________________ "So we must observe with hasty =3"
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Xephi, ダークブラッ
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Post subject: Posted: Wed Jul 30, 2008 4:35 pm |
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Joined: Wed Apr 09, 2008 1:54 am Posts: 1800 Location: Drowning in my own tears
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Every thing but the spikes are Insta kill O_o
_________________ The first Level Of SRB2 has 265 rings
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K@ll
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Post subject: Posted: Wed Jul 30, 2008 6:54 pm |
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Joined: Wed Apr 09, 2008 2:35 pm Posts: 739 Location: ya'd like to know, wouldn't u?
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yes, I know, that's the bad thing about the game. I'd very much like to change it, but, unfortunately, I lost ALL the source files. You guys can be glad I still had the working .exe!
PS: don't worry, my next sickman game will be less frustrating 
_________________ "So we must observe with hasty =3"
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supλtails3
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Post subject: Posted: Thu Jul 31, 2008 1:03 pm |
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Joined: Tue Apr 08, 2008 1:49 am Posts: 2728 Location: Baily, Colorado
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My secret to moving fluently is that a little flash damage will never kill you. What I'm saying is that you can crawl through the spikes quikly and only taking a very minor amount of damage, this is only if you are in a tough situation, also you can move back and foreward so it makes it easy to avoid lava if you are paying enough attention. Also I figured out a little rocket jump glitch where if you ctrl plus space while moving then release you shoot upward and foreward really fast, which is weird because half life 1 had a feature like that near the end of the game 0.0
_________________ The best thing about music is when it hits you, you feel no pain. ~Bob Marley
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K@ll
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Post subject: Posted: Thu Jul 31, 2008 1:38 pm |
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Joined: Wed Apr 09, 2008 2:35 pm Posts: 739 Location: ya'd like to know, wouldn't u?
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heh withouth the multiple jump issue you wouldn't even get 100! 
_________________ "So we must observe with hasty =3"
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